An FBX file is a 3D model saved in the Autodesk Filmbox format. It contains a model that can be used and shared across a variety of digital modeling and content creation programs. FBX files are often used in game development and animation. FBX files store data about cameras, lights, meshes, NURBS, and the other elements of a 3D scene.
FBX file uploads should be:
- Ideally less than 20MB each, roughly 200,000 triangles.
- Max file size 300MB.
- Multiple mesh objects can be exported as a single .fbx file. They will stay separated in the workshop.
- Reset transforms on your mesh objects.
Things to remember:
- Free user team storage is limited to storage of 200MB, so uploads will need to be less than this.
- Users can increase team storage to 5GB with a paid subscriptions.
- Animations from FBX are not yet supported in JigSpace.
UV Map Support
One of the reasons the FBX format is so versatile is that it supports the use of UV maps. This means that if you’ve created a UV map you will be able to add your own textures to your models inside the Jig Workshop.
Blender FBX Export Settings:
- Model dimensions of 8,8,8 blender units are a good average size to view your model in augmented reality.
Use these settings when exporting an .fbx file from Blender:
Use these settings when exporting an .fbx file from Autodesk Maya to JigSpace